Social stress is a huge topic in developing countries. A large number of young people often feel anxious and have some psychological problems. the Covid-19 also aggravates this situation. The design team incorporated light gamification into the design of Wandering. Users have a game character to explore the mental world. The user's journey through the mental world can reduce anxiety and gain encouragement from other users. Wandering can relieve young people's anxiety and is an App project with potential. The design team believes that this App can help the society.
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